The tendrils of Mynoghra’s influence creep across the southern continent as Takuto, Atou, and the dark elves continue to expand their evil—yet peaceful—nation. But their efforts have not gone unnoticed. Saint Soalina of Blooming Burials receives an omen about a calamity in the south and dispatches a reconnaissance team to investigate the forest Takuto and his subjects call home. Facing its first incursion, will the budding nation of Mynoghra stand on its own two feet? Or will it be game over before the fun has even begun…?
Yen Press · manga
Apocalypse Bringer Mynoghra
Editions
Smooth negotiations with Phon’kaven have sown the seeds for Mynoghra’s first ally! To learn a bit about their new neighbors, Takuto sends a delegation on a diplomatic mission to the city of Dragontan. Caria and Maria, flanked by three overzealous combat medics, manage to cause only one international incident in the process…and their intel prompts Takuto to shore up Mynoghra’s own defenses. As the sourceless attacks on Dragontan increase by the day, Takuto deduces a far greater threat is emerging— the likes of which Mynoghra has never faced before…
A seasoned gamer like Takuto Ira can draw only one conclusion from the inexplicable events outside Phon’kaven—he isn’t about to go to war with another faction in a grand strategy game, but rather with characters from a roleplaying game. And while Atou is occupied on the Phon’kaven front line, their wicked (and peaceful) nation faces a surprise invasion! With only Isla and the warriors to defend them at home, can Mynoghra hold its own against an enemy from a different genre? The rules have changed, and the stakes have never been higher as GSG goes head-to-head with RPG…And one wrong move could spell doom.
In a final curse aimed at both the world that stole his freedom and Mynoghra, Flamin detonates himself. Isla huddles over Caria and Maria, grievously wounded after shielding the twins from the fiery carnage. The fallout from Flamin’s choice will not be confined to the crater left in his place. Instead, it will shatter Mynoghra from within. Swallowed by an abyss of despair and regret, the Elfuur sisters emerge with renewed hatred and unfathomable power, while Takuto—realizing all he’s lost and has left to lose—charts a terrifying new course for his wicked nation…
Mynoghra emerges bloodied but triumphant after fending off the Demon Lord’s army and its RPG mechanics. The Elfuur sisters have taken up the mantle of their fallen comrade, Isla, becoming the Witches of Regret and giving Mynoghra a new hero unit. In the wake of all they’ve lost, Takuto sets his nation on the dark path to an ascension victory—a gambit that pits every nation against Mynoghra—achievable only through total domination. But before the King of Ruin can start living up to his name, Erakino rolls the dice on a devastating first strike that threatens to end Mynoghra’s run here and now…